
Yes, I am aware BL1 had WillowTree and people modded and duped guns as well, but it was typically frowned upon by the community and sure as heck wasn't as encouraged as the use of Gibbed is here. I think the reason for this is justifiable and is a result of the poor decision to place a lot of the best BL2 gear in the form of non-repeatable, non-farmable mission rewards. This blows my mind, but I do not blame you guys at all. Many of the top content creators, highest rated guides, and forum posts not only mention, but encourage the use of Gibbed. Seems a significant portion of this community has no problem creating their gear in save editors (Gibbed). This is a hot take here, don't take offense. Moving on.īL2 made cheating mainstream because of mission rewards. We had a lot of flexibility with what gear could be viable. Every subsequent Crawmerax kill would likely yield a drop that'd make the next kill a little more forgiving. It would be difficult, but every VH could take down Craw with some run-of-the-mill purple gear. I may be biased, but Son of Craw and the story-related bosses like Bunker, Warrior, and so on were the only bosses that felt to me like I could actually, you know, use something I'd like instead of the same ol' strategies and setups above. Definitely all intended mechanics and fun playstyles with a lot of unique builds, right? Give me a break. Firing some shots then switching to a Lady Fist to make your original shots receive the critical bonuses. Everything is about swapping gear mid-fight, abusing mechanics, unlisted projectile bonuses, and so on. How about the gear? Yeah, absolutely no variation as far as I've been able to tell. Those are the common, 'suggested', and often the only practical strategies I've seen used because of the absurd amount of health they have. Have heard they are one of the hardest so I can only imagine the type of bs that's used to take them down. I think people can glitch under the map for this one?ĭragons: I have absolutely no idea.

Vora: Tresspass the Chief or something? Don't know much about him. Hyperius: Immolate/Grog/Norfleet instant kill trick.ĭexi: Long, drawn out invincibility frames. Use a glitch safe spot near the chest on the rocks. Waste your shield slot and a weapon slot on Toothpick/Retainer. Pete: Hide behind structures, swap between inflammable/alkaline shields, trespasser to remove his helmet, or use a glitch safe spot via the corner or 'nade jumps. Master Gee: Circle him for minutes, invincible shield, and fight the worms instead. Tera: Hide behind a rock, sort of a glitch safe spot. I'm still fairly new, but my impressions of raiding in this game for each boss are as follows.

I have not encountered a single method of killing these guys that does not seem like abusing a mechanic, hiding in a glitch spot, or using practically the same set of gear each time. I don't see much variation in playstyles when it comes to end-game builds and raiding as a result of this. You're either going to sacrifice a weapon slot, a grenade slot, or likely a significant amount of skill points to get a build that has slag in your arsenal. Every single build in the game is dependent on it. Slag mechanics, in my opinion, are interesting but poorly executed. Those areas alone are what's killing the game for me. UVHM scaling, slag dependency, bossing mechanics, and consequently very little build variation: With that said, after having completed every story arc and dlc in the game, defeated a few of the raid bosses, and started to familiarize myself with the game's loot pool and part mechanics, I can now recognize BL2's shortcomings and why its appeal is quickly fading away from me. It had taken me a good part of the past 8 years to finally get a measly 300 hours (90% of that time coming from the last 3 months) of playtime under my belt. I do actually enjoy BL2 now something I never thought I would say. By no means am I trying to insult this game or its fans.

Probably going to be a bit of an unstructured rant here from the perspective of a 10-year BL1 player.
